CSS named colour

Dark Orange

#ff8c00

A CSS named colour: darkorange is valid anywhere a colour is expected.

RGB
rgb(255 140 0)
HSL
33°, 100%, 50%
OKLCh
75.1% 0.179 58.3

Open in the picker

Dark Orange in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#ff8c00
RGBrgb(255 140 0)
RGB legacyrgb(255, 140, 0)
RGB percentrgb(100% 54.9% 0%)
HSLhsl(32.9 100% 50%)
HSL legacyhsl(32.9, 100%, 50%)
HSV / HSBhsv(32.9, 100%, 100%)
HWBhwb(32.9 0% 0%)
Nearest namedarkorange
CMYKcmyk(0%, 45.1%, 100%, 0%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(75.054% 0.17911 58.283)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(75.054% 0.09417 0.15236)
CIE LChlch(70.211% 85.863 62.398)
CIE Lablab(70.211% 39.783 76.09)
Display P3color(display-p3 0.9401 0.5719 0.2093)
Rec. 2020color(rec2020 0.8452 0.5499 0.1574)
srgb-linearcolor(srgb-linear 1 0.2623 0)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.5062 0.4002 0.0506)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(1.0, 0.549, 0.0)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(1.0, 0.262, 0.0)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(1.0, 0.549, 0.0, 1.0)
GLSL vec4 — linearvec4(1.0, 0.262, 0.0, 1.0)
GLSL ivec3ivec3(255, 140, 0)
HLSL float3 — sRGBfloat3(1.0, 0.549, 0.0)
HLSL float3 — linearfloat3(1.0, 0.262, 0.0)
HLSL float4 — sRGBfloat4(1.0, 0.549, 0.0, 1.0)
HLSL half4 — sRGBhalf4(1.0, 0.549, 0.0, 1.0)
WGSL vec3f — sRGBvec3f(1.0, 0.549, 0.0)
WGSL vec4f — sRGBvec4f(1.0, 0.549, 0.0, 1.0)
WGSL vec3<f32> — linearvec3<f32>(1.0, 0.262, 0.0)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(1.0f, 0.549f, 0.0f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(255, 140, 0, 255)
Unreal FLinearColorFLinearColor(1.0f, 0.2623f, 0.0f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(255, 140, 0, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(1, 0.549, 0, 1)
Flutter ColorColor(0xFFFF8C00)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(255, 140, 0)
SwiftUI ColorColor(red: 1, green: 0.549, blue: 0)
UIKit UIColorUIColor(red: 1, green: 0.549, blue: 0, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xFF8C00
0x hex (ARGB)0xFFFF8C00
Array 0–1[1, 0.549, 0]
Array 0–255[255, 140, 0]
Decimal integer16747520

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Dark Orange on white2.33:1FailLc 45Large headings only
Dark Orange on black9.00:1AAALc 57Large headings only

Dark Orange text on a white background

Dark Orange text on a black background

White text on Dark Orange

Black text on Dark Orange

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff2dd
  • 100#ffe5c7
  • 200#ffce9e
  • 300#ffac5e
  • 400#f7890d
  • 500#d56900
  • 600#b05400
  • 700#904200
  • 800#743300
  • 900#5d2600
  • 950#391200

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#ffa14f
  • Tint 2#ffb578
  • Tint 3#ffc89b
  • Tint 4#ffdbbd
  • Tint 5#ffedde
  • Shade 1#c86d00
  • Shade 2#944f00
  • Shade 3#633300
  • Shade 4#361900
  • Shade 5#0f0400

Colours that work with Dark Orange

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #00baff
  • #00ceaf
  • #bd92ff
  • #ff7c6c
  • #dba500

Closest CSS names

  • darkorangeexact match
  • orangeΔEok 0.057
  • coralΔEok 0.058
  • sandybrownΔEok 0.062
  • goldenrodΔEok 0.079
  • lightsalmonΔEok 0.081