Colour reference

Orange 500

#f97316

RGB
rgb(249 115 22)
HSL
25°, 95%, 53%
OKLCh
70.5% 0.187 47.6

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Orange 500 in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#f97316
RGBrgb(249 115 22)
RGB legacyrgb(249, 115, 22)
RGB percentrgb(97.65% 45.1% 8.63%)
HSLhsl(24.6 95% 53.1%)
HSL legacyhsl(24.6, 95%, 53.1%)
HSV / HSBhsv(24.6, 91.2%, 97.6%)
HWBhwb(24.6 8.6% 2.4%)
Nearest namecoral (approx.)
CMYKcmyk(0%, 53.8%, 91.2%, 2.4%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(70.487% 0.18672 47.604)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(70.487% 0.1259 0.13789)
CIE LChlch(64.496% 84.568 54.285)
CIE Lablab(64.496% 49.367 68.664)
Display P3color(display-p3 0.9111 0.4814 0.2088)
Rec. 2020color(rec2020 0.807 0.4605 0.1525)
srgb-linearcolor(srgb-linear 0.9473 0.1714 0.008)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.4534 0.3246 0.0464)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.976, 0.451, 0.086)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.947, 0.171, 0.008)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.976, 0.451, 0.086, 1.0)
GLSL vec4 — linearvec4(0.947, 0.171, 0.008, 1.0)
GLSL ivec3ivec3(249, 115, 22)
HLSL float3 — sRGBfloat3(0.976, 0.451, 0.086)
HLSL float3 — linearfloat3(0.947, 0.171, 0.008)
HLSL float4 — sRGBfloat4(0.976, 0.451, 0.086, 1.0)
HLSL half4 — sRGBhalf4(0.976, 0.451, 0.086, 1.0)
WGSL vec3f — sRGBvec3f(0.976, 0.451, 0.086)
WGSL vec4f — sRGBvec4f(0.976, 0.451, 0.086, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.947, 0.171, 0.008)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.976f, 0.451f, 0.086f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(249, 115, 22, 255)
Unreal FLinearColorFLinearColor(0.9473f, 0.1714f, 0.008f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(249, 115, 22, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.976, 0.451, 0.086, 1)
Flutter ColorColor(0xFFF97316)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(249, 115, 22)
SwiftUI ColorColor(red: 0.976, green: 0.451, blue: 0.086)
UIKit UIColorUIColor(red: 0.976, green: 0.451, blue: 0.086, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xF97316
0x hex (ARGB)0xFFF97316
Array 0–1[0.976, 0.451, 0.086]
Array 0–255[249, 115, 22]
Decimal integer16347926

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Orange 500 on white2.80:1FailLc 53Large headings only
Orange 500 on black7.49:1AAALc 49Large headings only

Orange 500 text on a white background

Orange 500 text on a black background

White text on Orange 500

Black text on Orange 500

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff1e3
  • 100#ffe4cf
  • 200#ffccac
  • 300#ffaa78
  • 400#ff7f30
  • 500#e15d00
  • 600#be4500
  • 700#9b3500
  • 800#7e2700
  • 900#651c00
  • 950#3f0900

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#fd8d50
  • Tint 2#ffa576
  • Tint 3#ffbc9a
  • Tint 4#ffd3bc
  • Tint 5#ffe9dd
  • Shade 1#c3590f
  • Shade 2#904008
  • Shade 3#612803
  • Shade 4#351301
  • Shade 5#0e0300

Colours that work with Orange 500

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #00b1ec
  • #00bf8b
  • #9c88ff
  • #fe6574
  • #d88f00

Closest CSS names

  • coralΔEok 0.042
  • tomatoΔEok 0.052
  • darkorangeΔEok 0.057
  • salmonΔEok 0.074
  • orangeredΔEok 0.076
  • chocolateΔEok 0.078