Colour reference

Amber 500

#f59e0b

RGB
rgb(245 158 11)
HSL
38°, 92%, 50%
OKLCh
76.9% 0.165 70.1

Open in the picker

Amber 500 in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#f59e0b
RGBrgb(245 158 11)
RGB legacyrgb(245, 158, 11)
RGB percentrgb(96.08% 61.96% 4.31%)
HSLhsl(37.7 92.1% 50.2%)
HSL legacyhsl(37.7, 92.1%, 50.2%)
HSV / HSBhsv(37.7, 95.5%, 96.1%)
HWBhwb(37.7 4.3% 3.9%)
Nearest nameorange (approx.)
CMYKcmyk(0%, 35.5%, 95.5%, 3.9%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(76.859% 0.16466 70.08)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(76.859% 0.0561 0.15481)
CIE LChlch(72.791% 80.098 70.351)
CIE Lablab(72.791% 26.933 75.434)
Display P3color(display-p3 0.9122 0.6349 0.2305)
Rec. 2020color(rec2020 0.8283 0.6099 0.1812)
srgb-linearcolor(srgb-linear 0.9131 0.3419 0.0033)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.4994 0.4389 0.0616)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.961, 0.62, 0.043)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.913, 0.342, 0.003)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.961, 0.62, 0.043, 1.0)
GLSL vec4 — linearvec4(0.913, 0.342, 0.003, 1.0)
GLSL ivec3ivec3(245, 158, 11)
HLSL float3 — sRGBfloat3(0.961, 0.62, 0.043)
HLSL float3 — linearfloat3(0.913, 0.342, 0.003)
HLSL float4 — sRGBfloat4(0.961, 0.62, 0.043, 1.0)
HLSL half4 — sRGBhalf4(0.961, 0.62, 0.043, 1.0)
WGSL vec3f — sRGBvec3f(0.961, 0.62, 0.043)
WGSL vec4f — sRGBvec4f(0.961, 0.62, 0.043, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.913, 0.342, 0.003)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.961f, 0.62f, 0.043f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(245, 158, 11, 255)
Unreal FLinearColorFLinearColor(0.9131f, 0.3419f, 0.0033f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(245, 158, 11, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.961, 0.62, 0.043, 1)
Flutter ColorColor(0xFFF59E0B)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(245, 158, 11)
SwiftUI ColorColor(red: 0.961, green: 0.62, blue: 0.043)
UIKit UIColorUIColor(red: 0.961, green: 0.62, blue: 0.043, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xF59E0B
0x hex (ARGB)0xFFF59E0B
Array 0–1[0.961, 0.62, 0.043]
Array 0–255[245, 158, 11]
Decimal integer16096779

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Amber 500 on white2.15:1FailLc 42Non-text elements only
Amber 500 on black9.78:1AAALc 60Headings and large text

Amber 500 text on a white background

Amber 500 text on a black background

White text on Amber 500

Black text on Amber 500

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff3d5
  • 100#ffe6ba
  • 200#ffd088
  • 300#ffb34b
  • 400#e79401
  • 500#c67600
  • 600#a35f00
  • 700#854b00
  • 800#6b3a00
  • 900#552d00
  • 950#341700

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#f8af52
  • Tint 2#fbc07a
  • Tint 3#fcd09d
  • Tint 4#fee0bf
  • Tint 5#fff0df
  • Shade 1#c07b06
  • Shade 2#8e5a03
  • Shade 3#5f3a01
  • Shade 4#341e00
  • Shade 5#0e0500

Colours that work with Amber 500

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #65b9ff
  • #00d1c9
  • #d493ff
  • #ff8b5d
  • #cdb500

Closest CSS names

  • orangeΔEok 0.025
  • darkorangeΔEok 0.042
  • goldenrodΔEok 0.045
  • sandybrownΔEok 0.048
  • lightsalmonΔEok 0.083
  • coralΔEok 0.092