CSS named colour

Orange Red

#ff4500

A CSS named colour: orangered is valid anywhere a colour is expected.

RGB
rgb(255 69 0)
HSL
16°, 100%, 50%
OKLCh
66.0% 0.229 35.4

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Orange Red in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#ff4500
RGBrgb(255 69 0)
RGB legacyrgb(255, 69, 0)
RGB percentrgb(100% 27.06% 0%)
HSLhsl(16.2 100% 50%)
HSL legacyhsl(16.2, 100%, 50%)
HSV / HSBhsv(16.2, 100%, 100%)
HWBhwb(16.2 0% 0%)
Nearest nameorangered
CMYKcmyk(0%, 72.9%, 100%, 0%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(66.02% 0.22936 35.403)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(66.02% 0.18695 0.13287)
CIE LChlch(58.523% 99.05 45.706)
CIE Lablab(58.523% 69.17 70.897)
Display P3color(display-p3 0.9227 0.3331 0.1576)
Rec. 2020color(rec2020 0.8044 0.3301 0.0965)
srgb-linearcolor(srgb-linear 1 0.0595 0)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.4337 0.2552 0.0264)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(1.0, 0.271, 0.0)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(1.0, 0.06, 0.0)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(1.0, 0.271, 0.0, 1.0)
GLSL vec4 — linearvec4(1.0, 0.06, 0.0, 1.0)
GLSL ivec3ivec3(255, 69, 0)
HLSL float3 — sRGBfloat3(1.0, 0.271, 0.0)
HLSL float3 — linearfloat3(1.0, 0.06, 0.0)
HLSL float4 — sRGBfloat4(1.0, 0.271, 0.0, 1.0)
HLSL half4 — sRGBhalf4(1.0, 0.271, 0.0, 1.0)
WGSL vec3f — sRGBvec3f(1.0, 0.271, 0.0)
WGSL vec4f — sRGBvec4f(1.0, 0.271, 0.0, 1.0)
WGSL vec3<f32> — linearvec3<f32>(1.0, 0.06, 0.0)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(1.0f, 0.271f, 0.0f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(255, 69, 0, 255)
Unreal FLinearColorFLinearColor(1.0f, 0.0595f, 0.0f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(255, 69, 0, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(1, 0.271, 0, 1)
Flutter ColorColor(0xFFFF4500)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(255, 69, 0)
SwiftUI ColorColor(red: 1, green: 0.271, blue: 0)
UIKit UIColorUIColor(red: 1, green: 0.271, blue: 0, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xFF4500
0x hex (ARGB)0xFFFF4500
Array 0–1[1, 0.271, 0]
Array 0–255[255, 69, 0]
Decimal integer16729344

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Orange Red on white3.44:1AA LargeLc 60Headings and large text
Orange Red on black6.10:1AALc 41Non-text elements only

Orange Red text on a white background

Orange Red text on a black background

White text on Orange Red

Black text on Orange Red

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff0e8
  • 100#ffe3d7
  • 200#ffcab9
  • 300#ffa88e
  • 400#ff744e
  • 500#f63c00
  • 600#d41500
  • 700#ad0500
  • 800#8d0000
  • 900#720000
  • 950#470000

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#ff6d47
  • Tint 2#ff8e6f
  • Tint 3#ffac94
  • Tint 4#ffc8b8
  • Tint 5#ffe4db
  • Shade 1#c83400
  • Shade 2#942400
  • Shade 3#631500
  • Shade 4#360700
  • Shade 5#0f0100

Colours that work with Orange Red

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #00a6c7
  • #00b25c
  • #737fff
  • #fb3a7e
  • #d67800

Closest CSS names

  • orangeredexact match
  • redΔEok 0.050
  • tomatoΔEok 0.051
  • chocolateΔEok 0.093
  • coralΔEok 0.098
  • indianredΔEok 0.105