Colour reference

Sandy Brown

#e9c46a

RGB
rgb(233 196 106)
HSL
43°, 74%, 66%
OKLCh
83.4% 0.117 87.4

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Sandy Brown in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#e9c46a
RGBrgb(233 196 106)
RGB legacyrgb(233, 196, 106)
RGB percentrgb(91.37% 76.86% 41.57%)
HSLhsl(42.5 74.3% 66.5%)
HSL legacyhsl(42.5, 74.3%, 66.5%)
HSV / HSBhsv(42.5, 54.5%, 91.4%)
HWBhwb(42.5 41.6% 8.6%)
Nearest nameburlywood (approx.)
CMYKcmyk(0%, 15.9%, 54.5%, 8.6%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(83.419% 0.11701 87.428)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(83.419% 0.00525 0.11689)
CIE LChlch(81.058% 50.049 83.377)
CIE Lablab(81.058% 5.773 49.715)
Display P3color(display-p3 0.8902 0.774 0.4674)
Rec. 2020color(rec2020 0.8365 0.7513 0.4226)
srgb-linearcolor(srgb-linear 0.8148 0.552 0.1441)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.5594 0.5785 0.2185)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.914, 0.769, 0.416)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.815, 0.552, 0.144)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.914, 0.769, 0.416, 1.0)
GLSL vec4 — linearvec4(0.815, 0.552, 0.144, 1.0)
GLSL ivec3ivec3(233, 196, 106)
HLSL float3 — sRGBfloat3(0.914, 0.769, 0.416)
HLSL float3 — linearfloat3(0.815, 0.552, 0.144)
HLSL float4 — sRGBfloat4(0.914, 0.769, 0.416, 1.0)
HLSL half4 — sRGBhalf4(0.914, 0.769, 0.416, 1.0)
WGSL vec3f — sRGBvec3f(0.914, 0.769, 0.416)
WGSL vec4f — sRGBvec4f(0.914, 0.769, 0.416, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.815, 0.552, 0.144)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.914f, 0.769f, 0.416f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(233, 196, 106, 255)
Unreal FLinearColorFLinearColor(0.8148f, 0.552f, 0.1441f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(233, 196, 106, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.914, 0.769, 0.416, 1)
Flutter ColorColor(0xFFE9C46A)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(233, 196, 106)
SwiftUI ColorColor(red: 0.914, green: 0.769, blue: 0.416)
UIKit UIColorUIColor(red: 0.914, green: 0.769, blue: 0.416, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xE9C46A
0x hex (ARGB)0xFFE9C46A
Array 0–1[0.914, 0.769, 0.416]
Array 0–255[233, 196, 106]
Decimal integer15320170

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Sandy Brown on white1.67:1FailLc 29Not usable for text
Sandy Brown on black12.57:1AAALc 73Headings and large text

Sandy Brown text on a white background

Sandy Brown text on a black background

White text on Sandy Brown

Black text on Sandy Brown

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff5bd
  • 100#ffeba6
  • 200#f8d990
  • 300#e3c273
  • 400#c7a54e
  • 500#a98626
  • 600#8e6c00
  • 700#745600
  • 800#5e4300
  • 900#4b3400
  • 950#2d1c00

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#edce86
  • Tint 2#f1d89f
  • Tint 3#f4e2b8
  • Tint 4#f8ecd0
  • Tint 5#fbf5e7
  • Shade 1#b79952
  • Shade 2#87703a
  • Shade 3#5a4a24
  • Shade 4#312710
  • Shade 5#0c0802

Colours that work with Sandy Brown

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #abc7ff
  • #59def0
  • #f2adf0
  • #ffb57a
  • #c3d378

Closest CSS names

  • burlywoodΔEok 0.054
  • tanΔEok 0.074
  • darkkhakiΔEok 0.076
  • sandybrownΔEok 0.078
  • orangeΔEok 0.080
  • khakiΔEok 0.085