CSS named colour
Deep Sky Blue
#00bfff
A CSS named colour: deepskyblue is valid anywhere a colour is expected.
- RGB
- rgb(0 191 255)
- HSL
- 195°, 100%, 50%
- OKLCh
- 75.5% 0.153 231.6
Deep Sky Blue in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #00bfff | |
|---|---|---|
| RGB | rgb(0 191 255) | |
| RGB legacy | rgb(0, 191, 255) | |
| RGB percent | rgb(0% 74.9% 100%) | |
| HSL | hsl(195.1 100% 50%) | |
| HSL legacy | hsl(195.1, 100%, 50%) | |
| HSV / HSB | hsv(195.1, 100%, 100%) | |
| HWB | hwb(195.1 0% 0%) | |
| Nearest name | deepskyblue | |
| CMYK | cmyk(100%, 25.1%, 0%, 0%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(75.535% 0.15342 231.639)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(75.535% -0.09522 -0.1203) | |
| CIE LCh | lch(71.833% 49.765 241.075) | |
| CIE Lab | lab(71.833% -24.07 -43.557) | |
| Display P3 | color(display-p3 0.3363 0.7378 0.9769) | |
| Rec. 2020 | color(rec2020 0.451 0.6985 0.9706) | |
| srgb-linear | color(srgb-linear 0 0.521 1)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.3668 0.4448 1.0126) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(0.0, 0.749, 1.0)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(0.0, 0.521, 1.0)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(0.0, 0.749, 1.0, 1.0) | |
| GLSL vec4 — linear | vec4(0.0, 0.521, 1.0, 1.0) | |
| GLSL ivec3 | ivec3(0, 191, 255) | |
| HLSL float3 — sRGB | float3(0.0, 0.749, 1.0) | |
| HLSL float3 — linear | float3(0.0, 0.521, 1.0) | |
| HLSL float4 — sRGB | float4(0.0, 0.749, 1.0, 1.0) | |
| HLSL half4 — sRGB | half4(0.0, 0.749, 1.0, 1.0) | |
| WGSL vec3f — sRGB | vec3f(0.0, 0.749, 1.0) | |
| WGSL vec4f — sRGB | vec4f(0.0, 0.749, 1.0, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(0.0, 0.521, 1.0) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(0.0f, 0.749f, 1.0f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(0, 191, 255, 255) | |
| Unreal FLinearColor | FLinearColor(0.0f, 0.521f, 1.0f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(0, 191, 255, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(0, 0.749, 1, 1) | |
| Flutter Color | Color(0xFF00BFFF)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(0, 191, 255) | |
| SwiftUI Color | Color(red: 0, green: 0.749, blue: 1) | |
| UIKit UIColor | UIColor(red: 0, green: 0.749, blue: 1, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0x00BFFF | |
|---|---|---|
| 0x hex (ARGB) | 0xFF00BFFF | |
| Array 0–1 | [0, 0.749, 1] | |
| Array 0–255 | [0, 191, 255] | |
| Decimal integer | 49151 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Deep Sky Blue on white | 2.12:1 | Fail | Lc 41 | Non-text elements only |
| Deep Sky Blue on black | 9.90:1 | AAA | Lc 61 | Headings and large text |
Deep Sky Blue text on a white background
Deep Sky Blue text on a black background
White text on Deep Sky Blue
Black text on Deep Sky Blue
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#defdff
- 100#c8f5ff
- 200#9fe8ff
- 300#5bd4ff
- 400#0ab8f5
- 500#0099d7
- 600#007db2
- 700#006491
- 800#005076
- 900#003f5f
- 950#00243b
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#57cbff
- Tint 2#80d6ff
- Tint 3#a3e1ff
- Tint 4#c3ebff
- Tint 5#e1f5ff
- Shade 1#0095c8
- Shade 2#006d94
- Shade 3#004863
- Shade 4#002636
- Shade 5#00080f
Colours that work with Deep Sky Blue
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #fa904a
- #f783ba
- #b3b82c
- #00cad7
- #7aaeff
Closest CSS names
deepskyblueexact matchlightskyblueΔEok 0.089darkturquoiseΔEok 0.090skyblueΔEok 0.094mediumturquoiseΔEok 0.104cornflowerblueΔEok 0.111