CSS named colour
Snow
#fffafa
A CSS named colour: snow is valid anywhere a colour is expected.
- RGB
- rgb(255 250 250)
- HSL
- 0°, 100%, 99%
- OKLCh
- 98.9% 0.005 17.2
Snow in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #fffafa | |
|---|---|---|
| RGB | rgb(255 250 250) | |
| RGB legacy | rgb(255, 250, 250) | |
| RGB percent | rgb(100% 98.04% 98.04%) | |
| HSL | hsl(0 100% 99%) | |
| HSL legacy | hsl(0, 100%, 99%) | |
| HSV / HSB | hsv(0, 2%, 100%) | |
| HWB | hwb(0 98% 0%) | |
| Nearest name | snow | |
| CMYK | cmyk(0%, 2%, 2%, 0%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(98.894% 0.00534 17.247)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(98.894% 0.0051 0.00158) | |
| CIE LCh | lch(98.661% 1.827 19.82) | |
| CIE Lab | lab(98.661% 1.719 0.62) | |
| Display P3 | color(display-p3 0.9966 0.9811 0.9807) | |
| Rec. 2020 | color(rec2020 0.9918 0.9795 0.9783) | |
| srgb-linear | color(srgb-linear 1 0.956 0.956)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.9268 0.9653 1.042) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(1.0, 0.98, 0.98)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(1.0, 0.956, 0.956)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(1.0, 0.98, 0.98, 1.0) | |
| GLSL vec4 — linear | vec4(1.0, 0.956, 0.956, 1.0) | |
| GLSL ivec3 | ivec3(255, 250, 250) | |
| HLSL float3 — sRGB | float3(1.0, 0.98, 0.98) | |
| HLSL float3 — linear | float3(1.0, 0.956, 0.956) | |
| HLSL float4 — sRGB | float4(1.0, 0.98, 0.98, 1.0) | |
| HLSL half4 — sRGB | half4(1.0, 0.98, 0.98, 1.0) | |
| WGSL vec3f — sRGB | vec3f(1.0, 0.98, 0.98) | |
| WGSL vec4f — sRGB | vec4f(1.0, 0.98, 0.98, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(1.0, 0.956, 0.956) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(1.0f, 0.98f, 0.98f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(255, 250, 250, 255) | |
| Unreal FLinearColor | FLinearColor(1.0f, 0.956f, 0.956f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(255, 250, 250, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(1, 0.98, 0.98, 1) | |
| Flutter Color | Color(0xFFFFFAFA)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(255, 250, 250) | |
| SwiftUI Color | Color(red: 1, green: 0.98, blue: 0.98) | |
| UIKit UIColor | UIColor(red: 1, green: 0.98, blue: 0.98, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0xFFFAFA | |
|---|---|---|
| 0x hex (ARGB) | 0xFFFFFAFA | |
| Array 0–1 | [1, 0.98, 0.98] | |
| Array 0–255 | [255, 250, 250] | |
| Decimal integer | 16775930 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Snow on white | 1.03:1 | Fail | Lc 0 | Not usable for text |
| Snow on black | 20.31:1 | AAA | Lc 105 | Body text at any size |
Snow text on a white background
Snow text on a black background
White text on Snow
Black text on Snow
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#faf6f6
- 100#f0ecec
- 200#dfdbdb
- 300#c9c4c4
- 400#aca8a8
- 500#8e8a8a
- 600#747070
- 700#5d5a5a
- 800#4a4747
- 900#3a3737
- 950#211f1f
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#fffbfb
- Tint 2#fffcfc
- Tint 3#fffcfc
- Tint 4#fffdfd
- Tint 5#fffefe
- Shade 1#c8c4c4
- Shade 2#949191
- Shade 3#636161
- Shade 4#363535
- Shade 5#0f0e0e
Colours that work with Snow
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #f8fdfd
- #fafcf9
- #f9fcff
- #fefafc
- #fffaf8
Closest CSS names
snowexact matchwhiteΔEok 0.012ghostwhiteΔEok 0.013floralwhiteΔEok 0.013seashellΔEok 0.017mintcreamΔEok 0.017