CSS named colour

Azure

#f0ffff

A CSS named colour: azure is valid anywhere a colour is expected.

RGB
rgb(240 255 255)
HSL
180°, 100%, 97%
OKLCh
98.9% 0.016 196.9

Open in the picker

Azure in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#f0ffff
RGBrgb(240 255 255)
RGB legacyrgb(240, 255, 255)
RGB percentrgb(94.12% 100% 100%)
HSLhsl(180 100% 97.1%)
HSL legacyhsl(180, 100%, 97.1%)
HSV / HSBhsv(180, 5.9%, 100%)
HWBhwb(180 94.1% 0%)
Nearest nameazure
CMYKcmyk(5.9%, 0%, 0%, 0%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(98.895% 0.01572 196.902)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(98.895% -0.01504 -0.00457)
CIE LChlch(98.883% 5.377 199.352)
CIE Lablab(98.883% -5.073 -1.782)
Display P3color(display-p3 0.952 0.9981 0.999)
Rec. 2020color(rec2020 0.9592 0.9956 0.999)
srgb-linearcolor(srgb-linear 0.8714 1 1)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.8974 0.9726 1.0866)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.941, 1.0, 1.0)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.871, 1.0, 1.0)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.941, 1.0, 1.0, 1.0)
GLSL vec4 — linearvec4(0.871, 1.0, 1.0, 1.0)
GLSL ivec3ivec3(240, 255, 255)
HLSL float3 — sRGBfloat3(0.941, 1.0, 1.0)
HLSL float3 — linearfloat3(0.871, 1.0, 1.0)
HLSL float4 — sRGBfloat4(0.941, 1.0, 1.0, 1.0)
HLSL half4 — sRGBhalf4(0.941, 1.0, 1.0, 1.0)
WGSL vec3f — sRGBvec3f(0.941, 1.0, 1.0)
WGSL vec4f — sRGBvec4f(0.941, 1.0, 1.0, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.871, 1.0, 1.0)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.941f, 1.0f, 1.0f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(240, 255, 255, 255)
Unreal FLinearColorFLinearColor(0.8714f, 1.0f, 1.0f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(240, 255, 255, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.941, 1, 1, 1)
Flutter ColorColor(0xFFF0FFFF)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(240, 255, 255)
SwiftUI ColorColor(red: 0.941, green: 1, blue: 1)
UIKit UIColorUIColor(red: 0.941, green: 1, blue: 1, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xF0FFFF
0x hex (ARGB)0xFFF0FFFF
Array 0–1[0.941, 1, 1]
Array 0–255[240, 255, 255]
Decimal integer15794175

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Azure on white1.03:1FailLc 0Not usable for text
Azure on black20.45:1AAALc 106Body text at any size

Azure text on a white background

Azure text on a black background

White text on Azure

Black text on Azure

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#effafa
  • 100#e5f0f0
  • 200#d3dfdf
  • 300#bcc9c9
  • 400#9facac
  • 500#818e8e
  • 600#687475
  • 700#525d5d
  • 800#404a4a
  • 900#313a3a
  • 950#1a2121

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#f3ffff
  • Tint 2#f5ffff
  • Tint 3#f8ffff
  • Tint 4#faffff
  • Tint 5#fdffff
  • Shade 1#bcc8c8
  • Shade 2#8b9494
  • Shade 3#5d6363
  • Shade 4#323636
  • Shade 5#0d0f0f

Colours that work with Azure

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #fff7f8
  • #fff8ff
  • #fffaf0
  • #f2fff9
  • #f1feff

Closest CSS names

  • azureexact match
  • mintcreamΔEok 0.009
  • aliceblueΔEok 0.018
  • whiteΔEok 0.019
  • lightcyanΔEok 0.020
  • ghostwhiteΔEok 0.020