Colour reference
Winter Sky
#ff006e
- RGB
- rgb(255 0 110)
- HSL
- 334°, 100%, 50%
- OKLCh
- 64.1% 0.257 8.1
Winter Sky in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #ff006e | |
|---|---|---|
| RGB | rgb(255 0 110) | |
| RGB legacy | rgb(255, 0, 110) | |
| RGB percent | rgb(100% 0% 43.14%) | |
| HSL | hsl(334.1 100% 50%) | |
| HSL legacy | hsl(334.1, 100%, 50%) | |
| HSV / HSB | hsv(334.1, 100%, 100%) | |
| HWB | hwb(334.1 0% 0%) | |
| Nearest name | deeppink (approx.) | |
| CMYK | cmyk(0%, 100%, 56.9%, 0%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(64.06% 0.25652 8.069)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(64.06% 0.25398 0.03601) | |
| CIE LCh | lch(55.272% 84.574 11.035) | |
| CIE Lab | lab(55.272% 83.01 16.188) | |
| Display P3 | color(display-p3 0.9175 0.2003 0.4354) | |
| Rec. 2020 | color(rec2020 0.7963 0.2348 0.3772) | |
| srgb-linear | color(srgb-linear 1 0 0.1559)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.4405 0.2239 0.1675) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(1.0, 0.0, 0.431)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(1.0, 0.0, 0.156)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(1.0, 0.0, 0.431, 1.0) | |
| GLSL vec4 — linear | vec4(1.0, 0.0, 0.156, 1.0) | |
| GLSL ivec3 | ivec3(255, 0, 110) | |
| HLSL float3 — sRGB | float3(1.0, 0.0, 0.431) | |
| HLSL float3 — linear | float3(1.0, 0.0, 0.156) | |
| HLSL float4 — sRGB | float4(1.0, 0.0, 0.431, 1.0) | |
| HLSL half4 — sRGB | half4(1.0, 0.0, 0.431, 1.0) | |
| WGSL vec3f — sRGB | vec3f(1.0, 0.0, 0.431) | |
| WGSL vec4f — sRGB | vec4f(1.0, 0.0, 0.431, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(1.0, 0.0, 0.156) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(1.0f, 0.0f, 0.431f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(255, 0, 110, 255) | |
| Unreal FLinearColor | FLinearColor(1.0f, 0.0f, 0.1559f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(255, 0, 110, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(1, 0, 0.431, 1) | |
| Flutter Color | Color(0xFFFF006E)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(255, 0, 110) | |
| SwiftUI Color | Color(red: 1, green: 0, blue: 0.431) | |
| UIKit UIColor | UIColor(red: 1, green: 0, blue: 0.431, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0xFF006E | |
|---|---|---|
| 0x hex (ARGB) | 0xFFFF006E | |
| Array 0–1 | [1, 0, 0.431] | |
| Array 0–255 | [255, 0, 110] | |
| Decimal integer | 16711790 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Winter Sky on white | 3.83:1 | AA Large | Lc 63 | Headings and large text |
| Winter Sky on black | 5.48:1 | AA | Lc 39 | Non-text elements only |
Winter Sky text on a white background
Winter Sky text on a black background
White text on Winter Sky
Black text on Winter Sky
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#ffeff3
- 100#ffe0e7
- 200#ffc7d2
- 300#ffa2b6
- 400#ff6a92
- 500#fe006d
- 600#d70056
- 700#af0044
- 800#8d0035
- 900#720028
- 950#460015
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#ff5485
- Tint 2#ff7d9c
- Tint 3#ffa0b4
- Tint 4#ffc1cd
- Tint 5#ffe0e6
- Shade 1#c80055
- Shade 2#94003d
- Shade 3#630026
- Shade 4#360011
- Shade 5#0f0002
Colours that work with Winter Sky
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #00a59b
- #69a000
- #008fff
- #e52bc0
- #fb3800
Closest CSS names
deeppinkΔEok 0.052crimsonΔEok 0.092redΔEok 0.095orangeredΔEok 0.119mediumvioletredΔEok 0.121hotpinkΔEok 0.123