Colour reference

Pink 500

#ec4899

RGB
rgb(236 72 153)
HSL
330°, 81%, 60%
OKLCh
65.6% 0.212 354.3

Open in the picker

Pink 500 in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#ec4899
RGBrgb(236 72 153)
RGB legacyrgb(236, 72, 153)
RGB percentrgb(92.55% 28.24% 60%)
HSLhsl(330.4 81.2% 60.4%)
HSL legacyhsl(330.4, 81.2%, 60.4%)
HSV / HSBhsv(330.4, 69.5%, 92.5%)
HWBhwb(330.4 28.2% 7.5%)
Nearest namedeeppink (approx.)
CMYKcmyk(0%, 69.5%, 35.2%, 7.5%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(65.592% 0.21177 354.308)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(65.592% 0.21073 -0.021)
CIE LChlch(57.308% 68.242 354.014)
CIE Lablab(57.308% 67.87 -7.116)
Display P3color(display-p3 0.8551 0.3327 0.5918)
Rec. 2020color(rec2020 0.7485 0.3259 0.5447)
srgb-linearcolor(srgb-linear 0.8388 0.0648 0.3185)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.4266 0.2477 0.3267)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.925, 0.282, 0.6)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.839, 0.065, 0.319)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.925, 0.282, 0.6, 1.0)
GLSL vec4 — linearvec4(0.839, 0.065, 0.319, 1.0)
GLSL ivec3ivec3(236, 72, 153)
HLSL float3 — sRGBfloat3(0.925, 0.282, 0.6)
HLSL float3 — linearfloat3(0.839, 0.065, 0.319)
HLSL float4 — sRGBfloat4(0.925, 0.282, 0.6, 1.0)
HLSL half4 — sRGBhalf4(0.925, 0.282, 0.6, 1.0)
WGSL vec3f — sRGBvec3f(0.925, 0.282, 0.6)
WGSL vec4f — sRGBvec4f(0.925, 0.282, 0.6, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.839, 0.065, 0.319)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.925f, 0.282f, 0.6f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(236, 72, 153, 255)
Unreal FLinearColorFLinearColor(0.8388f, 0.0648f, 0.3185f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(236, 72, 153, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.925, 0.282, 0.6, 1)
Flutter ColorColor(0xFFEC4899)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(236, 72, 153)
SwiftUI ColorColor(red: 0.925, green: 0.282, blue: 0.6)
UIKit UIColorUIColor(red: 0.925, green: 0.282, blue: 0.6, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xEC4899
0x hex (ARGB)0xFFEC4899
Array 0–1[0.925, 0.282, 0.6]
Array 0–255[236, 72, 153]
Decimal integer15485081

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Pink 500 on white3.53:1AA LargeLc 62Headings and large text
Pink 500 on black5.95:1AALc 40Non-text elements only

Pink 500 text on a white background

Pink 500 text on a black background

White text on Pink 500

Black text on Pink 500

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#ffeef9
  • 100#ffdff0
  • 200#ffc5e0
  • 300#ff9ecb
  • 400#ff67b1
  • 500#e54193
  • 600#c42279
  • 700#a40062
  • 800#88004e
  • 900#6e003d
  • 950#440023

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#f36da9
  • Tint 2#f98cba
  • Tint 3#feaacb
  • Tint 4#ffc7dc
  • Tint 5#ffe3ed
  • Shade 1#b93677
  • Shade 2#892657
  • Shade 3#5b1638
  • Shade 4#31081c
  • Shade 5#0d0105

Colours that work with Pink 500

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #00ad8b
  • #909b00
  • #009ee4
  • #cd58d8
  • #f8484b

Closest CSS names

  • deeppinkΔEok 0.051
  • hotpinkΔEok 0.074
  • palevioletredΔEok 0.079
  • orchidΔEok 0.103
  • mediumvioletredΔEok 0.104
  • indianredΔEok 0.115