Colour reference
Bone White
#f1faee
- RGB
- rgb(241 250 238)
- HSL
- 105°, 55%, 96%
- OKLCh
- 97.5% 0.018 137.8
Bone White in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #f1faee | |
|---|---|---|
| RGB | rgb(241 250 238) | |
| RGB legacy | rgb(241, 250, 238) | |
| RGB percent | rgb(94.51% 98.04% 93.33%) | |
| HSL | hsl(105 54.5% 95.7%) | |
| HSL legacy | hsl(105, 54.5%, 95.7%) | |
| HSV / HSB | hsv(105, 4.8%, 98%) | |
| HWB | hwb(105 93.3% 2%) | |
| Nearest name | honeydew | |
| CMYK | cmyk(3.6%, 0%, 4.8%, 2%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(97.508% 0.01842 137.795)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(97.508% -0.01365 0.01238) | |
| CIE LCh | lch(97.344% 6.607 134.769) | |
| CIE Lab | lab(97.344% -4.653 4.691) | |
| Display P3 | color(display-p3 0.9515 0.9792 0.937) | |
| Rec. 2020 | color(rec2020 0.951 0.9747 0.9302) | |
| srgb-linear | color(srgb-linear 0.8796 0.956 0.855)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.8589 0.9324 0.9436) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(0.945, 0.98, 0.933)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(0.88, 0.956, 0.855)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(0.945, 0.98, 0.933, 1.0) | |
| GLSL vec4 — linear | vec4(0.88, 0.956, 0.855, 1.0) | |
| GLSL ivec3 | ivec3(241, 250, 238) | |
| HLSL float3 — sRGB | float3(0.945, 0.98, 0.933) | |
| HLSL float3 — linear | float3(0.88, 0.956, 0.855) | |
| HLSL float4 — sRGB | float4(0.945, 0.98, 0.933, 1.0) | |
| HLSL half4 — sRGB | half4(0.945, 0.98, 0.933, 1.0) | |
| WGSL vec3f — sRGB | vec3f(0.945, 0.98, 0.933) | |
| WGSL vec4f — sRGB | vec4f(0.945, 0.98, 0.933, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(0.88, 0.956, 0.855) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(0.945f, 0.98f, 0.933f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(241, 250, 238, 255) | |
| Unreal FLinearColor | FLinearColor(0.8796f, 0.956f, 0.855f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(241, 250, 238, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(0.945, 0.98, 0.933, 1) | |
| Flutter Color | Color(0xFFF1FAEE)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(241, 250, 238) | |
| SwiftUI Color | Color(red: 0.945, green: 0.98, blue: 0.933) | |
| UIKit UIColor | UIColor(red: 0.945, green: 0.98, blue: 0.933, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0xF1FAEE | |
|---|---|---|
| 0x hex (ARGB) | 0xFFF1FAEE | |
| Array 0–1 | [0.945, 0.98, 0.933] | |
| Array 0–255 | [241, 250, 238] | |
| Decimal integer | 15858414 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Bone White on white | 1.07:1 | Fail | Lc 0 | Not usable for text |
| Bone White on black | 19.65:1 | AAA | Lc 103 | Body text at any size |
Bone White text on a white background
Bone White text on a black background
White text on Bone White
Black text on Bone White
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#f3faf1
- 100#e9f0e7
- 200#d8dfd5
- 300#c1c8be
- 400#a4aca1
- 500#868e83
- 600#6d746a
- 700#565d54
- 800#444a42
- 900#343a32
- 950#1c211b
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#f3fbf1
- Tint 2#f6fcf4
- Tint 3#f8fdf6
- Tint 4#fafdf9
- Tint 5#fdfefc
- Shade 1#bdc4bb
- Shade 2#8c918a
- Shade 3#5d615c
- Shade 4#333532
- Shade 5#0d0e0d
Colours that work with Bone White
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #fcf3ff
- #eff8ff
- #fff2f2
- #f8f8ea
- #ecfbf4
Closest CSS names
honeydewΔEok 0.012mintcreamΔEok 0.019oldlaceΔEok 0.019floralwhiteΔEok 0.019whitesmokeΔEok 0.019seashellΔEok 0.021