Colour reference
Teal 500
#14b8a6
- RGB
- rgb(20 184 166)
- HSL
- 173°, 80%, 40%
- OKLCh
- 70.4% 0.123 182.5
Teal 500 in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #14b8a6 | |
|---|---|---|
| RGB | rgb(20 184 166) | |
| RGB legacy | rgb(20, 184, 166) | |
| RGB percent | rgb(7.84% 72.16% 65.1%) | |
| HSL | hsl(173.4 80.4% 40%) | |
| HSL legacy | hsl(173.4, 80.4%, 40%) | |
| HSV / HSB | hsv(173.4, 89.1%, 72.2%) | |
| HWB | hwb(173.4 7.8% 27.8%) | |
| Nearest name | lightseagreen (approx.) | |
| CMYK | cmyk(89.1%, 0%, 9.8%, 27.8%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(70.375% 0.12302 182.503)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(70.375% -0.1229 -0.00537) | |
| CIE LCh | lch(67.149% 42.983 183.107) | |
| CIE Lab | lab(67.149% -42.92 -2.33) | |
| Display P3 | color(display-p3 0.3333 0.7109 0.6515) | |
| Rec. 2020 | color(rec2020 0.4072 0.6648 0.6151) | |
| srgb-linear | color(srgb-linear 0.007 0.4793 0.3813)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.2431 0.3718 0.4197) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(0.078, 0.722, 0.651)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(0.007, 0.479, 0.381)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(0.078, 0.722, 0.651, 1.0) | |
| GLSL vec4 — linear | vec4(0.007, 0.479, 0.381, 1.0) | |
| GLSL ivec3 | ivec3(20, 184, 166) | |
| HLSL float3 — sRGB | float3(0.078, 0.722, 0.651) | |
| HLSL float3 — linear | float3(0.007, 0.479, 0.381) | |
| HLSL float4 — sRGB | float4(0.078, 0.722, 0.651, 1.0) | |
| HLSL half4 — sRGB | half4(0.078, 0.722, 0.651, 1.0) | |
| WGSL vec3f — sRGB | vec3f(0.078, 0.722, 0.651) | |
| WGSL vec4f — sRGB | vec4f(0.078, 0.722, 0.651, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(0.007, 0.479, 0.381) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(0.078f, 0.722f, 0.651f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(20, 184, 166, 255) | |
| Unreal FLinearColor | FLinearColor(0.007f, 0.4793f, 0.3813f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(20, 184, 166, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(0.078, 0.722, 0.651, 1) | |
| Flutter Color | Color(0xFF14B8A6)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(20, 184, 166) | |
| SwiftUI Color | Color(red: 0.078, green: 0.722, blue: 0.651) | |
| UIKit UIColor | UIColor(red: 0.078, green: 0.722, blue: 0.651, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0x14B8A6 | |
|---|---|---|
| 0x hex (ARGB) | 0xFF14B8A6 | |
| Array 0–1 | [0.078, 0.722, 0.651] | |
| Array 0–255 | [20, 184, 166] | |
| Decimal integer | 1357990 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Teal 500 on white | 2.49:1 | Fail | Lc 48 | Large headings only |
| Teal 500 on black | 8.44:1 | AAA | Lc 54 | Large headings only |
Teal 500 text on a white background
Teal 500 text on a black background
White text on Teal 500
Black text on Teal 500
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#c8fffb
- 100#a1fff3
- 200#88f3e2
- 300#66ddcc
- 400#35c1b0
- 500#00a392
- 600#008777
- 700#006d60
- 800#00574c
- 900#00453b
- 950#002822
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#58c4b4
- Tint 2#7fd0c3
- Tint 3#a2dcd2
- Tint 4#c2e8e1
- Tint 5#e1f3f0
- Shade 1#0d9081
- Shade 2#07695e
- Shade 3#03453e
- Shade 4#012420
- Shade 5#000706
Colours that work with Teal 500
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #de7d99
- #ae8cdf
- #d58d47
- #5db57a
- #00b3cc
Closest CSS names
lightseagreenΔEok 0.020mediumseagreenΔEok 0.070darkturquoiseΔEok 0.075cadetblueΔEok 0.078mediumaquamarineΔEok 0.079mediumturquoiseΔEok 0.085