CSS named colour
Blanched Almond
#ffebcd
A CSS named colour: blanchedalmond is valid anywhere a colour is expected.
- RGB
- rgb(255 235 205)
- HSL
- 36°, 100%, 90%
- OKLCh
- 94.8% 0.045 78.1
Blanched Almond in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #ffebcd | |
|---|---|---|
| RGB | rgb(255 235 205) | |
| RGB legacy | rgb(255, 235, 205) | |
| RGB percent | rgb(100% 92.16% 80.39%) | |
| HSL | hsl(36 100% 90.2%) | |
| HSL legacy | hsl(36, 100%, 90.2%) | |
| HSV / HSB | hsv(36, 19.6%, 100%) | |
| HWB | hwb(36 80.4% 0%) | |
| Nearest name | blanchedalmond | |
| CMYK | cmyk(0%, 7.8%, 19.6%, 0%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(94.844% 0.04493 78.06)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(94.844% 0.0093 0.04396) | |
| CIE LCh | lch(94.101% 17.577 78.219) | |
| CIE Lab | lab(94.101% 3.589 17.207) | |
| Display P3 | color(display-p3 0.9867 0.9243 0.817) | |
| Rec. 2020 | color(rec2020 0.9633 0.917 0.7976) | |
| srgb-linear | color(srgb-linear 1 0.8308 0.6105)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.8196 0.8509 0.6986) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(1.0, 0.922, 0.804)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(1.0, 0.831, 0.61)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(1.0, 0.922, 0.804, 1.0) | |
| GLSL vec4 — linear | vec4(1.0, 0.831, 0.61, 1.0) | |
| GLSL ivec3 | ivec3(255, 235, 205) | |
| HLSL float3 — sRGB | float3(1.0, 0.922, 0.804) | |
| HLSL float3 — linear | float3(1.0, 0.831, 0.61) | |
| HLSL float4 — sRGB | float4(1.0, 0.922, 0.804, 1.0) | |
| HLSL half4 — sRGB | half4(1.0, 0.922, 0.804, 1.0) | |
| WGSL vec3f — sRGB | vec3f(1.0, 0.922, 0.804) | |
| WGSL vec4f — sRGB | vec4f(1.0, 0.922, 0.804, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(1.0, 0.831, 0.61) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(1.0f, 0.922f, 0.804f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(255, 235, 205, 255) | |
| Unreal FLinearColor | FLinearColor(1.0f, 0.8308f, 0.6105f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(255, 235, 205, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(1, 0.922, 0.804, 1) | |
| Flutter Color | Color(0xFFFFEBCD)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(255, 235, 205) | |
| SwiftUI Color | Color(red: 1, green: 0.922, blue: 0.804) | |
| UIKit UIColor | UIColor(red: 1, green: 0.922, blue: 0.804, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0xFFEBCD | |
|---|---|---|
| 0x hex (ARGB) | 0xFFFFEBCD | |
| Array 0–1 | [1, 0.922, 0.804] | |
| Array 0–255 | [255, 235, 205] | |
| Decimal integer | 16772045 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Blanched Almond on white | 1.17:1 | Fail | Lc 8 | Not usable for text |
| Blanched Almond on black | 18.02:1 | AAA | Lc 96 | Body text at any size |
Blanched Almond text on a white background
Blanched Almond text on a black background
White text on Blanched Almond
Black text on Blanched Almond
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#fff5df
- 100#fbebd4
- 200#eadac1
- 300#d4c3a9
- 400#b9a68b
- 500#9b886d
- 600#806f55
- 700#685840
- 800#534530
- 900#423623
- 950#271d0e
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#ffeed5
- Tint 2#fff2de
- Tint 3#fff5e6
- Tint 4#fff8ee
- Tint 5#fffcf7
- Shade 1#c8b8a0
- Shade 2#948876
- Shade 3#635b4e
- Shade 4#363129
- Shade 5#0f0c09
Colours that work with Blanched Almond
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #dcf0ff
- #ccf8f9
- #fbe5ff
- #ffe6d4
- #f0f1cf
Closest CSS names
blanchedalmondexact matchpapayawhipΔEok 0.012antiquewhiteΔEok 0.014bisqueΔEok 0.018beigeΔEok 0.027moccasinΔEok 0.030