CSS named colour
Light Goldenrod Yellow
#fafad2
A CSS named colour: lightgoldenrodyellow is valid anywhere a colour is expected.
- RGB
- rgb(250 250 210)
- HSL
- 60°, 80%, 90%
- OKLCh
- 97.5% 0.052 107.3
Light Goldenrod Yellow in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #fafad2 | |
|---|---|---|
| RGB | rgb(250 250 210) | |
| RGB legacy | rgb(250, 250, 210) | |
| RGB percent | rgb(98.04% 98.04% 82.35%) | |
| HSL | hsl(60 80% 90.2%) | |
| HSL legacy | hsl(60, 80%, 90.2%) | |
| HSV / HSB | hsv(60, 16%, 98%) | |
| HWB | hwb(60 82.4% 2%) | |
| Nearest name | lightgoldenrodyellow | |
| CMYK | cmyk(0%, 0%, 16%, 2%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(97.501% 0.05184 107.324)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(97.501% -0.01544 0.04949) | |
| CIE LCh | lch(97.515% 19.882 103.984) | |
| CIE Lab | lab(97.515% -4.805 19.293) | |
| Display P3 | color(display-p3 0.9804 0.9804 0.8392) | |
| Rec. 2020 | color(rec2020 0.9711 0.9762 0.823) | |
| srgb-linear | color(srgb-linear 0.956 0.956 0.6445)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.8524 0.9335 0.745) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(0.98, 0.98, 0.824)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(0.956, 0.956, 0.644)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(0.98, 0.98, 0.824, 1.0) | |
| GLSL vec4 — linear | vec4(0.956, 0.956, 0.644, 1.0) | |
| GLSL ivec3 | ivec3(250, 250, 210) | |
| HLSL float3 — sRGB | float3(0.98, 0.98, 0.824) | |
| HLSL float3 — linear | float3(0.956, 0.956, 0.644) | |
| HLSL float4 — sRGB | float4(0.98, 0.98, 0.824, 1.0) | |
| HLSL half4 — sRGB | half4(0.98, 0.98, 0.824, 1.0) | |
| WGSL vec3f — sRGB | vec3f(0.98, 0.98, 0.824) | |
| WGSL vec4f — sRGB | vec4f(0.98, 0.98, 0.824, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(0.956, 0.956, 0.644) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(0.98f, 0.98f, 0.824f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(250, 250, 210, 255) | |
| Unreal FLinearColor | FLinearColor(0.956f, 0.956f, 0.6445f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(250, 250, 210, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(0.98, 0.98, 0.824, 1) | |
| Flutter Color | Color(0xFFFAFAD2)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(250, 250, 210) | |
| SwiftUI Color | Color(red: 0.98, green: 0.98, blue: 0.824) | |
| UIKit UIColor | UIColor(red: 0.98, green: 0.98, blue: 0.824, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0xFAFAD2 | |
|---|---|---|
| 0x hex (ARGB) | 0xFFFAFAD2 | |
| Array 0–1 | [0.98, 0.98, 0.824] | |
| Array 0–255 | [250, 250, 210] | |
| Decimal integer | 16448210 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Light Goldenrod Yellow on white | 1.07:1 | Fail | Lc 0 | Not usable for text |
| Light Goldenrod Yellow on black | 19.67:1 | AAA | Lc 103 | Body text at any size |
Light Goldenrod Yellow text on a white background
Light Goldenrod Yellow text on a black background
White text on Light Goldenrod Yellow
Black text on Light Goldenrod Yellow
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#fafadc
- 100#f0f0d1
- 200#dfdfbe
- 300#c8c8a6
- 400#acac88
- 500#8e8e69
- 600#747451
- 700#5d5d3d
- 800#4a4a2d
- 900#3a3a20
- 950#21200c
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#fbfbda
- Tint 2#fcfce1
- Tint 3#fcfde9
- Tint 4#fdfdf0
- Tint 5#fefef8
- Shade 1#c4c4a4
- Shade 2#919179
- Shade 3#616150
- Shade 4#35352b
- Shade 5#0e0e0a
Colours that work with Light Goldenrod Yellow
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #f5f4ff
- #dafdff
- #ffecfc
- #fff3d0
- #e7ffde
Closest CSS names
lightgoldenrodyellowexact matchlemonchiffonΔEok 0.009cornsilkΔEok 0.017lightyellowΔEok 0.021beigeΔEok 0.022papayawhipΔEok 0.030