CSS named colour

Bisque

#ffe4c4

A CSS named colour: bisque is valid anywhere a colour is expected.

RGB
rgb(255 228 196)
HSL
33°, 100%, 88%
OKLCh
93.3% 0.051 71.8

Open in the picker

Bisque in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#ffe4c4
RGBrgb(255 228 196)
RGB legacyrgb(255, 228, 196)
RGB percentrgb(100% 89.41% 76.86%)
HSLhsl(32.5 100% 88.4%)
HSL legacyhsl(32.5, 100%, 88.4%)
HSV / HSBhsv(32.5, 23.1%, 100%)
HWBhwb(32.5 76.9% 0%)
Nearest namebisque
CMYKcmyk(0%, 10.6%, 23.1%, 0%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(93.286% 0.05145 71.849)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(93.286% 0.01603 0.04889)
CIE LChlch(92.227% 20.162 72.623)
CIE Lablab(92.227% 6.022 19.242)
Display P3color(display-p3 0.9823 0.8979 0.7833)
Rec. 2020color(rec2020 0.9526 0.8887 0.7604)
srgb-linearcolor(srgb-linear 1 0.7758 0.552)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.7894 0.8073 0.6365)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(1.0, 0.894, 0.769)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(1.0, 0.776, 0.552)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(1.0, 0.894, 0.769, 1.0)
GLSL vec4 — linearvec4(1.0, 0.776, 0.552, 1.0)
GLSL ivec3ivec3(255, 228, 196)
HLSL float3 — sRGBfloat3(1.0, 0.894, 0.769)
HLSL float3 — linearfloat3(1.0, 0.776, 0.552)
HLSL float4 — sRGBfloat4(1.0, 0.894, 0.769, 1.0)
HLSL half4 — sRGBhalf4(1.0, 0.894, 0.769, 1.0)
WGSL vec3f — sRGBvec3f(1.0, 0.894, 0.769)
WGSL vec4f — sRGBvec4f(1.0, 0.894, 0.769, 1.0)
WGSL vec3<f32> — linearvec3<f32>(1.0, 0.776, 0.552)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(1.0f, 0.894f, 0.769f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(255, 228, 196, 255)
Unreal FLinearColorFLinearColor(1.0f, 0.7758f, 0.552f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(255, 228, 196, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(1, 0.894, 0.769, 1)
Flutter ColorColor(0xFFFFE4C4)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(255, 228, 196)
SwiftUI ColorColor(red: 1, green: 0.894, blue: 0.769)
UIKit UIColorUIColor(red: 1, green: 0.894, blue: 0.769, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xFFE4C4
0x hex (ARGB)0xFFFFE4C4
Array 0–1[1, 0.894, 0.769]
Array 0–255[255, 228, 196]
Decimal integer16770244

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Bisque on white1.22:1FailLc 11Not usable for text
Bisque on black17.15:1AAALc 93Body text at any size

Bisque text on a white background

Bisque text on a black background

White text on Bisque

Black text on Bisque

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#fff4dc
  • 100#ffead1
  • 200#efd8be
  • 300#d9c1a5
  • 400#bda587
  • 500#9f8769
  • 600#846d51
  • 700#6c573d
  • 800#57442d
  • 900#453420
  • 950#291c0c

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#ffe9ce
  • Tint 2#ffedd8
  • Tint 3#fff2e2
  • Tint 4#fff6eb
  • Tint 5#fffbf5
  • Shade 1#c8b399
  • Shade 2#948470
  • Shade 3#63584a
  • Shade 4#362f27
  • Shade 5#0f0c08

Colours that work with Bisque

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #d1ecff
  • #c2f4f1
  • #f4e0ff
  • #ffdecf
  • #efebc4

Closest CSS names

  • bisqueexact match
  • blanchedalmondΔEok 0.018
  • moccasinΔEok 0.019
  • peachpuffΔEok 0.025
  • antiquewhiteΔEok 0.025
  • navajowhiteΔEok 0.028