Colour reference

Fairy Pink

#ffc8dd

RGB
rgb(255 200 221)
HSL
337°, 100%, 89%
OKLCh
88.7% 0.068 353.8

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Fairy Pink in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#ffc8dd
RGBrgb(255 200 221)
RGB legacyrgb(255, 200, 221)
RGB percentrgb(100% 78.43% 86.67%)
HSLhsl(337.1 100% 89.2%)
HSL legacyhsl(337.1, 100%, 89.2%)
HSV / HSBhsv(337.1, 21.6%, 100%)
HWBhwb(337.1 78.4% 0%)
Nearest namepink (approx.)
CMYKcmyk(0%, 21.6%, 13.3%, 0%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(88.717% 0.06771 353.758)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(88.717% 0.06731 -0.00736)
CIE LChlch(86.026% 22.634 353.487)
CIE Lablab(86.026% 22.488 -2.567)
Display P3color(display-p3 0.9663 0.7927 0.8636)
Rec. 2020color(rec2020 0.9219 0.7797 0.8458)
srgb-linearcolor(srgb-linear 1 0.5776 0.7231)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.7494 0.6779 0.7755)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(1.0, 0.784, 0.867)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(1.0, 0.578, 0.723)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(1.0, 0.784, 0.867, 1.0)
GLSL vec4 — linearvec4(1.0, 0.578, 0.723, 1.0)
GLSL ivec3ivec3(255, 200, 221)
HLSL float3 — sRGBfloat3(1.0, 0.784, 0.867)
HLSL float3 — linearfloat3(1.0, 0.578, 0.723)
HLSL float4 — sRGBfloat4(1.0, 0.784, 0.867, 1.0)
HLSL half4 — sRGBhalf4(1.0, 0.784, 0.867, 1.0)
WGSL vec3f — sRGBvec3f(1.0, 0.784, 0.867)
WGSL vec4f — sRGBvec4f(1.0, 0.784, 0.867, 1.0)
WGSL vec3<f32> — linearvec3<f32>(1.0, 0.578, 0.723)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(1.0f, 0.784f, 0.867f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(255, 200, 221, 255)
Unreal FLinearColorFLinearColor(1.0f, 0.5776f, 0.7231f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(255, 200, 221, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(1, 0.784, 0.867, 1)
Flutter ColorColor(0xFFFFC8DD)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(255, 200, 221)
SwiftUI ColorColor(red: 1, green: 0.784, blue: 0.867)
UIKit UIColorUIColor(red: 1, green: 0.784, blue: 0.867, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0xFFC8DD
0x hex (ARGB)0xFFFFC8DD
Array 0–1[1, 0.784, 0.867]
Array 0–255[255, 200, 221]
Decimal integer16763101

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Fairy Pink on white1.44:1FailLc 21Not usable for text
Fairy Pink on black14.56:1AAALc 82Body text, 18px and up

Fairy Pink text on a white background

Fairy Pink text on a black background

White text on Fairy Pink

Black text on Fairy Pink

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#ffeef9
  • 100#ffe0f0
  • 200#fccedf
  • 300#e7b6c8
  • 400#cb99ac
  • 500#ad7a8e
  • 600#906274
  • 700#764c5d
  • 800#603a4a
  • 900#4e2c3a
  • 950#301521

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#ffd1e3
  • Tint 2#ffdae8
  • Tint 3#ffe4ee
  • Tint 4#ffedf4
  • Tint 5#fff6f9
  • Shade 1#c89cad
  • Shade 2#947380
  • Shade 3#634c55
  • Shade 4#36282e
  • Shade 5#0f090b

Colours that work with Fairy Pink

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #abe9d6
  • #d9dfac
  • #aee2ff
  • #f1cbf4
  • #ffc9c4

Closest CSS names

  • pinkΔEok 0.026
  • lightpinkΔEok 0.048
  • thistleΔEok 0.064
  • gainsboroΔEok 0.068
  • mistyroseΔEok 0.069
  • lightgrayΔEok 0.071