Colour reference

Slate Blue

#457b9d

RGB
rgb(69 123 157)
HSL
203°, 39%, 44%
OKLCh
56.0% 0.078 238.0

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Slate Blue in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#457b9d
RGBrgb(69 123 157)
RGB legacyrgb(69, 123, 157)
RGB percentrgb(27.06% 48.24% 61.57%)
HSLhsl(203.2 38.9% 44.3%)
HSL legacyhsl(203.2, 38.9%, 44.3%)
HSV / HSBhsv(203.2, 56.1%, 61.6%)
HWBhwb(203.2 27.1% 38.4%)
Nearest namesteelblue (approx.)
CMYKcmyk(56.1%, 21.7%, 0%, 38.4%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(55.981% 0.07814 237.982)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(55.981% -0.04143 -0.06626)
CIE LChlch(48.967% 26.544 245.895)
CIE Lablab(48.967% -10.841 -24.23)
Display P3color(display-p3 0.3211 0.4771 0.6032)
Rec. 2020color(rec2020 0.3196 0.4215 0.5594)
srgb-linearcolor(srgb-linear 0.0595 0.1981 0.3372)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.1562 0.1786 0.3452)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.271, 0.482, 0.616)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.06, 0.198, 0.337)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.271, 0.482, 0.616, 1.0)
GLSL vec4 — linearvec4(0.06, 0.198, 0.337, 1.0)
GLSL ivec3ivec3(69, 123, 157)
HLSL float3 — sRGBfloat3(0.271, 0.482, 0.616)
HLSL float3 — linearfloat3(0.06, 0.198, 0.337)
HLSL float4 — sRGBfloat4(0.271, 0.482, 0.616, 1.0)
HLSL half4 — sRGBhalf4(0.271, 0.482, 0.616, 1.0)
WGSL vec3f — sRGBvec3f(0.271, 0.482, 0.616)
WGSL vec4f — sRGBvec4f(0.271, 0.482, 0.616, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.06, 0.198, 0.337)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.271f, 0.482f, 0.616f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(69, 123, 157, 255)
Unreal FLinearColorFLinearColor(0.0595f, 0.1981f, 0.3372f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(69, 123, 157, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.271, 0.482, 0.616, 1)
Flutter ColorColor(0xFF457B9D)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(69, 123, 157)
SwiftUI ColorColor(red: 0.271, green: 0.482, blue: 0.616)
UIKit UIColorUIColor(red: 0.271, green: 0.482, blue: 0.616, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0x457B9D
0x hex (ARGB)0xFF457B9D
Array 0–1[0.271, 0.482, 0.616]
Array 0–255[69, 123, 157]
Decimal integer4553629

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Slate Blue on white4.59:1AALc 72Headings and large text
Slate Blue on black4.57:1AALc 30Not usable for text

Slate Blue text on a white background

Slate Blue text on a black background

White text on Slate Blue

Black text on Slate Blue

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#e2fcff
  • 100#cef4ff
  • 200#b5e3ff
  • 300#9bcdef
  • 400#7cb1d4
  • 500#5c92b5
  • 600#447899
  • 700#30607e
  • 800#204d67
  • 900#123c54
  • 950#012235

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#6490ad
  • Tint 2#82a6be
  • Tint 3#a1bcce
  • Tint 4#c0d2de
  • Tint 5#dfe8ef
  • Shade 1#345f7a
  • Shade 2#244559
  • Shade 3#152c3a
  • Shade 4#07151d
  • Shade 5#010305

Colours that work with Slate Blue

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #976945
  • #9a6174
  • #707b44
  • #31818c
  • #6173a3

Closest CSS names

  • steelblueΔEok 0.037
  • slategrayΔEok 0.058
  • tealΔEok 0.066
  • darkcyanΔEok 0.070
  • lightslategrayΔEok 0.075
  • dimgrayΔEok 0.087