Colour reference

Dark Olive

#606c38

RGB
rgb(96 108 56)
HSL
74°, 32%, 32%
OKLCh
50.8% 0.076 119.9

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Dark Olive in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#606c38
RGBrgb(96 108 56)
RGB legacyrgb(96, 108, 56)
RGB percentrgb(37.65% 42.35% 21.96%)
HSLhsl(73.8 31.7% 32.2%)
HSL legacyhsl(73.8, 31.7%, 32.2%)
HSV / HSBhsv(73.8, 48.1%, 42.4%)
HWBhwb(73.8 22% 57.6%)
Nearest namedarkolivegreen (approx.)
CMYKcmyk(11.1%, 0%, 48.1%, 57.6%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(50.823% 0.07615 119.856)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(50.823% -0.03791 0.06605)
CIE LChlch(43.643% 29.588 112.626)
CIE Lablab(43.643% -11.383 27.31)
Display P3color(display-p3 0.3853 0.4221 0.2449)
Rec. 2020color(rec2020 0.3311 0.3638 0.1876)
srgb-linearcolor(srgb-linear 0.117 0.15 0.0395)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.109 0.135 0.0577)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.376, 0.424, 0.22)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.117, 0.15, 0.04)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.376, 0.424, 0.22, 1.0)
GLSL vec4 — linearvec4(0.117, 0.15, 0.04, 1.0)
GLSL ivec3ivec3(96, 108, 56)
HLSL float3 — sRGBfloat3(0.376, 0.424, 0.22)
HLSL float3 — linearfloat3(0.117, 0.15, 0.04)
HLSL float4 — sRGBfloat4(0.376, 0.424, 0.22, 1.0)
HLSL half4 — sRGBhalf4(0.376, 0.424, 0.22, 1.0)
WGSL vec3f — sRGBvec3f(0.376, 0.424, 0.22)
WGSL vec4f — sRGBvec4f(0.376, 0.424, 0.22, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.117, 0.15, 0.04)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.376f, 0.424f, 0.22f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(96, 108, 56, 255)
Unreal FLinearColorFLinearColor(0.117f, 0.15f, 0.0395f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(96, 108, 56, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.376, 0.424, 0.22, 1)
Flutter ColorColor(0xFF606C38)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(96, 108, 56)
SwiftUI ColorColor(red: 0.376, green: 0.424, blue: 0.22)
UIKit UIColorUIColor(red: 0.376, green: 0.424, blue: 0.22, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0x606C38
0x hex (ARGB)0xFF606C38
Array 0–1[0.376, 0.424, 0.22]
Array 0–255[96, 108, 56]
Decimal integer6319160

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Dark Olive on white5.68:1AALc 78Body text, 18px and up
Dark Olive on black3.70:1AA LargeLc 23Not usable for text

Dark Olive text on a white background

Dark Olive text on a black background

White text on Dark Olive

Black text on Dark Olive

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#f2fed3
  • 100#e8f4c8
  • 200#d7e3b4
  • 300#c0cd9b
  • 400#a3b17c
  • 500#85925d
  • 600#6c7845
  • 700#566132
  • 800#434d22
  • 900#343c15
  • 950#1c2303

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#788358
  • Tint 2#929b78
  • Tint 3#acb398
  • Tint 4#c7ccba
  • Tint 5#e3e5dc
  • Shade 1#4a532a
  • Shade 2#343b1c
  • Shade 3#20250f
  • Shade 4#0e1105
  • Shade 5#020201

Colours that work with Dark Olive

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #6c5b8b
  • #396b8d
  • #895364
  • #77632e
  • #44724e

Closest CSS names

  • darkolivegreenΔEok 0.021
  • dimgrayΔEok 0.077
  • oliveΔEok 0.090
  • seagreenΔEok 0.093
  • tealΔEok 0.109
  • darkgreenΔEok 0.110