Colour reference

Zinc 700

#3f3f46

RGB
rgb(63 63 70)
HSL
240°, 5%, 26%
OKLCh
37.0% 0.012 285.8

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Zinc 700 in every format

Web & CSSThe everyday formats for stylesheets and design tools.

Hex#3f3f46
RGBrgb(63 63 70)
RGB legacyrgb(63, 63, 70)
RGB percentrgb(24.71% 24.71% 27.45%)
HSLhsl(240 5.3% 26.1%)
HSL legacyhsl(240, 5.3%, 26.1%)
HSV / HSBhsv(240, 10%, 27.5%)
HWBhwb(240 24.7% 72.5%)
Nearest namedarkslategray (approx.)
CMYKcmyk(10%, 10%, 0%, 72.5%)Naive conversion. Real print work needs an ICC profile.

Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.

OKLChoklch(37.032% 0.01188 285.805)Modern CSS colour space for even palettes — better than HSL when building scales.
OKLaboklab(37.032% 0.00324 -0.01143)
CIE LChlch(26.85% 4.457 286.002)
CIE Lablab(26.85% 1.229 -4.284)
Display P3color(display-p3 0.2471 0.2471 0.2722)
Rec. 2020color(rec2020 0.1868 0.1858 0.2107)
srgb-linearcolor(srgb-linear 0.0497 0.0497 0.0612)Light-linear sRGB — the same numbers a shader wants for maths.
CIE XYZ (D65)color(xyz-d65 0.0493 0.0505 0.0651)

ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.

GLSL vec3 — sRGBvec3(0.247, 0.247, 0.275)Encoded values. Use when writing straight to the framebuffer.
GLSL vec3 — linearvec3(0.05, 0.05, 0.061)Light-linear values. Use for lighting, blending and mixing.
GLSL vec4 — sRGBvec4(0.247, 0.247, 0.275, 1.0)
GLSL vec4 — linearvec4(0.05, 0.05, 0.061, 1.0)
GLSL ivec3ivec3(63, 63, 70)
HLSL float3 — sRGBfloat3(0.247, 0.247, 0.275)
HLSL float3 — linearfloat3(0.05, 0.05, 0.061)
HLSL float4 — sRGBfloat4(0.247, 0.247, 0.275, 1.0)
HLSL half4 — sRGBhalf4(0.247, 0.247, 0.275, 1.0)
WGSL vec3f — sRGBvec3f(0.247, 0.247, 0.275)
WGSL vec4f — sRGBvec4f(0.247, 0.247, 0.275, 1.0)
WGSL vec3<f32> — linearvec3<f32>(0.05, 0.05, 0.061)

Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.

Unity Colornew Color(0.247f, 0.247f, 0.275f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255.
Unity Color32new Color32(63, 63, 70, 255)
Unreal FLinearColorFLinearColor(0.0497f, 0.0497f, 0.0612f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255.
Unreal FColorFColor(63, 63, 70, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor.
Godot ColorColor(0.247, 0.247, 0.275, 1)
Flutter ColorColor(0xFF3F3F46)Packed ARGB, so alpha comes first.
Android ColorColor.rgb(63, 63, 70)
SwiftUI ColorColor(red: 0.247, green: 0.247, blue: 0.275)
UIKit UIColorUIColor(red: 0.247, green: 0.247, blue: 0.275, alpha: 1)

Raw valuesPacked integers and plain arrays.

0x hex0x3F3F46
0x hex (ARGB)0xFF3F3F46
Array 0–1[0.247, 0.247, 0.275]
Array 0–255[63, 63, 70]
Decimal integer4144966

Contrast and accessibility

WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.

PairingWCAG 2 ratioLevelAPCASuitable for
Zinc 700 on white10.44:1AAALc 94Body text at any size
Zinc 700 on black2.01:1FailLc 8Not usable for text

Zinc 700 text on a white background

Zinc 700 text on a black background

White text on Zinc 700

Black text on Zinc 700

Tonal scale

Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.

  • 50#f7f7fd
  • 100#ededf4
  • 200#dbdbe3
  • 300#c5c5cd
  • 400#a8a8b0
  • 500#8a8a92
  • 600#717178
  • 700#5a5a61
  • 800#47474d
  • 900#37373d
  • 950#1f1f23

Tints and shades

Mixed perceptually toward white and black, so the steps feel evenly spaced.

  • Tint 1#5c5c62
  • Tint 2#7a7a7f
  • Tint 3#99999d
  • Tint 4#bababd
  • Tint 5#dcdcde
  • Shade 1#2f2f35
  • Shade 2#202025
  • Shade 3#121215
  • Shade 4#060607
  • Shade 5#010101

Colours that work with Zinc 700

Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.

  • #404039
  • #453e3b
  • #3a423e
  • #3c4046
  • #423e44

Closest CSS names

  • darkslategrayΔEok 0.051
  • darkslateblueΔEok 0.121
  • dimgrayΔEok 0.151
  • midnightblueΔEok 0.156
  • saddlebrownΔEok 0.156
  • maroonΔEok 0.158