Colour reference
Zinc 700
#3f3f46
- RGB
- rgb(63 63 70)
- HSL
- 240°, 5%, 26%
- OKLCh
- 37.0% 0.012 285.8
Zinc 700 in every format
Web & CSSThe everyday formats for stylesheets and design tools.
| Hex | #3f3f46 | |
|---|---|---|
| RGB | rgb(63 63 70) | |
| RGB legacy | rgb(63, 63, 70) | |
| RGB percent | rgb(24.71% 24.71% 27.45%) | |
| HSL | hsl(240 5.3% 26.1%) | |
| HSL legacy | hsl(240, 5.3%, 26.1%) | |
| HSV / HSB | hsv(240, 10%, 27.5%) | |
| HWB | hwb(240 24.7% 72.5%) | |
| Nearest name | darkslategray (approx.) | |
| CMYK | cmyk(10%, 10%, 0%, 72.5%)Naive conversion. Real print work needs an ICC profile. |
Perceptual & wide gamutModern CSS colour spaces for uniform scales and P3 displays.
| OKLCh | oklch(37.032% 0.01188 285.805)Modern CSS colour space for even palettes — better than HSL when building scales. | |
|---|---|---|
| OKLab | oklab(37.032% 0.00324 -0.01143) | |
| CIE LCh | lch(26.85% 4.457 286.002) | |
| CIE Lab | lab(26.85% 1.229 -4.284) | |
| Display P3 | color(display-p3 0.2471 0.2471 0.2722) | |
| Rec. 2020 | color(rec2020 0.1868 0.1858 0.2107) | |
| srgb-linear | color(srgb-linear 0.0497 0.0497 0.0612)Light-linear sRGB — the same numbers a shader wants for maths. | |
| CIE XYZ (D65) | color(xyz-d65 0.0493 0.0505 0.0651) |
ShadersGLSL, HLSL and WGSL vectors in both encoded and linear form.
| GLSL vec3 — sRGB | vec3(0.247, 0.247, 0.275)Encoded values. Use when writing straight to the framebuffer. | |
|---|---|---|
| GLSL vec3 — linear | vec3(0.05, 0.05, 0.061)Light-linear values. Use for lighting, blending and mixing. | |
| GLSL vec4 — sRGB | vec4(0.247, 0.247, 0.275, 1.0) | |
| GLSL vec4 — linear | vec4(0.05, 0.05, 0.061, 1.0) | |
| GLSL ivec3 | ivec3(63, 63, 70) | |
| HLSL float3 — sRGB | float3(0.247, 0.247, 0.275) | |
| HLSL float3 — linear | float3(0.05, 0.05, 0.061) | |
| HLSL float4 — sRGB | float4(0.247, 0.247, 0.275, 1.0) | |
| HLSL half4 — sRGB | half4(0.247, 0.247, 0.275, 1.0) | |
| WGSL vec3f — sRGB | vec3f(0.247, 0.247, 0.275) | |
| WGSL vec4f — sRGB | vec4f(0.247, 0.247, 0.275, 1.0) | |
| WGSL vec3<f32> — linear | vec3<f32>(0.05, 0.05, 0.061) |
Engines & appsConstructors for Unity, Unreal, Godot, Flutter, SwiftUI and Android.
| Unity Color | new Color(0.247f, 0.247f, 0.275f, 1.0f)Color for everyday scripting (0–1). Color32 when you need whole numbers from 0 to 255. | |
|---|---|---|
| Unity Color32 | new Color32(63, 63, 70, 255) | |
| Unreal FLinearColor | FLinearColor(0.0497f, 0.0497f, 0.0612f, 1.0f)FLinearColor for materials and lighting. FColor when you need whole numbers from 0 to 255. | |
| Unreal FColor | FColor(63, 63, 70, 255)Whole numbers from 0 to 255 — use when an API asks for FColor, not FLinearColor. | |
| Godot Color | Color(0.247, 0.247, 0.275, 1) | |
| Flutter Color | Color(0xFF3F3F46)Packed ARGB, so alpha comes first. | |
| Android Color | Color.rgb(63, 63, 70) | |
| SwiftUI Color | Color(red: 0.247, green: 0.247, blue: 0.275) | |
| UIKit UIColor | UIColor(red: 0.247, green: 0.247, blue: 0.275, alpha: 1) |
Raw valuesPacked integers and plain arrays.
| 0x hex | 0x3F3F46 | |
|---|---|---|
| 0x hex (ARGB) | 0xFF3F3F46 | |
| Array 0–1 | [0.247, 0.247, 0.275] | |
| Array 0–255 | [63, 63, 70] | |
| Decimal integer | 4144966 |
Contrast and accessibility
WCAG 2 ratios are what audits and legislation reference. APCA is shown alongside because WCAG 2 is known to misjudge mid-tone backgrounds, and it is the basis of the WCAG 3 draft.
| Pairing | WCAG 2 ratio | Level | APCA | Suitable for |
|---|---|---|---|---|
| Zinc 700 on white | 10.44:1 | AAA | Lc 94 | Body text at any size |
| Zinc 700 on black | 2.01:1 | Fail | Lc 8 | Not usable for text |
Zinc 700 text on a white background
Zinc 700 text on a black background
White text on Zinc 700
Black text on Zinc 700
Tonal scale
Hue held fixed while lightness walks OKLCh, ready to use as a design system ramp.
- 50#f7f7fd
- 100#ededf4
- 200#dbdbe3
- 300#c5c5cd
- 400#a8a8b0
- 500#8a8a92
- 600#717178
- 700#5a5a61
- 800#47474d
- 900#37373d
- 950#1f1f23
Tints and shades
Mixed perceptually toward white and black, so the steps feel evenly spaced.
- Tint 1#5c5c62
- Tint 2#7a7a7f
- Tint 3#99999d
- Tint 4#bababd
- Tint 5#dcdcde
- Shade 1#2f2f35
- Shade 2#202025
- Shade 3#121215
- Shade 4#060607
- Shade 5#010101
Colours that work with Zinc 700
Complementary, triadic and analogous partners, rotated in OKLCh so they keep the same apparent brightness.
- #404039
- #453e3b
- #3a423e
- #3c4046
- #423e44
Closest CSS names
darkslategrayΔEok 0.051darkslateblueΔEok 0.121dimgrayΔEok 0.151midnightblueΔEok 0.156saddlebrownΔEok 0.156maroonΔEok 0.158